The Long-Awaited Lesson on Modding: Warframe's New Quest Fixes an Oversight

The space ninja adventure known as Warframe, a title where you might encounter bizarre cosmic entities and drive a motorcycle in the year 1999, has unveiled a significant update. This latest expansion exemplifies the creative flair that has come to define Warframe in more recent times.

This expansion, released on Wednesday, brings in a new mushroom-themed warframe that performs a unique animation, along with a whole new explorable fungal area. But it’s also going back to basics, with a new mission aimed at making sure this complicated, expansive long-running online game is accessible for new players.

Introducing "The Teacher"

Named “The Teacher,” this is the highly anticipated mission that trains Warframe players on how to use one of the game's fundamental yet complex systems: modding.

In Warframe, modifications are enhancements that can be equipped on your warframe or arsenal to improve their stats. These can be simple (boosting power or shortening reload times) to the devastatingly complex. Dedicated players often produce extensive guides about optimized loadouts that use synergistic enhancements to create overwhelming power.

“I think a lot of people were maybe getting into the early game, encountering mods without grasping their purpose,” noted a lead narrative designer. “I think it was really important, upon completing the mission, for players to think, ‘Hey, modding is cool. I'd like to experiment further.’”

Teamwork in Action

“The Teacher” was developed in a collaboration between the core team, who provided the narrative sauce, and an external team, who crafted the gameplay, which will be introduced to new players.

In the quest, the player is asked to retrieve a new segment for their spaceship, but they’re confronted by a formidable foe called Teshin, who takes away the player’s abilities and melee weapons, and compels them to use the mod system to effectively show its potential.

Several developers were already fans of the game, but some were newcomers, according to a lead designer. This fresh viewpoint that was essential.

“The first thing we did was basically sit behind them and have them experience the introduction and take prodigious notes on all points of confusion,” the designer said. Introductory tutorials introduced players to modding. But the team observed these weren't effective for all.

“Certain players missed fundamental guidance where the game highlights it saying equip the modification,” he said.

Addressing a Real Need

Warframe’s mods allow players to create stupidly powerful synergies that turn the screen into a blitz of numbers. But "The Teacher" isn’t really about that. There will be some long-time players who wish the quest was geared more towards their needs, like creating powerful and specific builds. But it became clear that the mission addresses a genuine oversight for early players — and that doing so isn’t as simple as it looks.

“Numerous subtle adjustments and little subtle things in the background there to just demonstrate the possibilities rather than explain it outright,” the designer said. For example, one of the mission's objectives is to show how mods can create elemental damage types; in this case, Magnetic damage that eats chunks out of enemy shields.

“We had to change the weapon to be a burst-fire weapon, because it better demonstrates the effect frequency,” the designer said. “However, the goal isn't to say to people, 'with a basic modification, you only got a few percentage chance to proc an elemental effect.' How can you teach this mechanic effectively?”

Experienced players will instinctively look for that kind of weapon effect and grasp their function, but new players have to be taught to pay attention to these things.

“This type of design work that we've had to worry about as much just because our priorities lay elsewhere,” said a story developer. “However, this oversight meant that we never really told people how to use mods.”

Significant Investment

“A tremendous amount of work is required for just making a seemingly straightforward quest that — frankly — you can complete quickly,” said the designer. “But it's months and months of work for many team members.”

The designer was clearly enthusiastic over being able to work on a game that he loves — and to design content featuring a preferred figure.

“I'm a huge fan of Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”

Improving the New Player Experience

In the decade-plus since launch, Warframe has been in a ongoing struggle with its own player onboarding process. There are many intricate mechanics that players don’t need to worry about — and won’t even have access to until much later. And others, like modding, that increase in depth depending on how much time you want to invest. An update earlier this year improved the introductory experience so that players could reach Warframe’s mind-bending plot developments with reduced repetitive play up front.

With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s early game experience doesn’t stay locked in 2013. New players can get their foot in the door — regardless of overlooking tutorials.

Dwayne Bailey
Dwayne Bailey

An avid hiker and Venice local with over 10 years of experience leading trekking tours through the city's less-traveled paths.